Armonk, NY, November 9, 2005 - IBM, Sony Corporation and Sony Computer Entertainment Inc., (Sony and SCEI together referred to as "Sony Group") today announced the release of new software components and documentation achieved through the STI joint project - including extensions to Linux™ that support Cell/B.E. programming - for the groundbreaking Cell Broadband Engine™ Architecture (CBEA) technology. These resources are jointly located on developerWorks (, IBM's forum for developers and the University of Barcelona Supercomputing Center ( and will also be published through this site ( (press release 2005/11/10)

By opening up a wide set of technical specifications and components to software developers, business partners, academic and research organizations, and potential customers, SCEI, Sony, Toshiba and IBM continue their work to aggressively stimulate the creation of Cell-based applications. The goal: establish a thriving community of interest and innovation around Cell/B.E., allowing all interested parties to rapidly evaluate and utilize Cell/B.E. technology.

Cell Broadband Engine™ SUMMARY

Cell/B.E. is Multi-Core
  Contains 64-bit PowerPC Architecture™
Contains 8 Synergistic Processor Elements (SPE)

Cell/B.E. is a Flexible Architecture
  Multi-OS support (including Linux) with Virtualization technology
Path for OS, legacy apps, and software development

Cell/B.E. is a Broadband Architecture
  SPE is RISC architecture with SIMD organization and Local Store
128+ concurrent transactions to memory per processor

Cell/B.E. is a Real-Time Architecture
  Resource allocation (for Bandwidth Management)
Locking Caches (via Replacement Management Tables)

Cell/B.E. is a Security Enabled Architecture
  Isolatable SPE for flexible security programming

Earlier this year, SCEI announced that the Cell Broadband Engine™ chip will serve as the heart of PLAYSTATION®3, the company's highly anticipated, next generation computer entertainment system.